Server features · client 1.299
Features and events
What is live on this realm today: rates, the daily war schedule and the house rules. Nothing on this page is a promise unless it says so.
The game
- Runs on OpenKO, an open-source Knight Online server emulator.
- Client version 1.299: classic-era content, two nations, the original classes and zones.
- Built around PvP: Karus against El Morad, with nation wars on a fixed daily schedule.
Server rates
| Rate | Multiplier | Setting |
|---|---|---|
| Experience (EXP) from monsters | x2 | 200% |
| Item drop rate | x1 | 100% (standard) |
| Gold (Noah) drops | x1 | 100% (standard) |
Event schedule
Nation wars between Karus and El Morad open every day at these times. Each war lasts 60 minutes and closes on its own.
| Event | Turkey time (UTC+3) | Your time |
|---|---|---|
| Lunar War (Karus vs El Morad) | 13:00 – 14:00 | |
| Lunar War (Karus vs El Morad) | 19:00 – 20:00 | |
| Lunar War (Karus vs El Morad) | 22:00 – 23:00 |
Rules and fair play
- At most 2 game clients per IP address. Extra clients are refused at character selection. Players who share a connection (home, internet cafe, mobile network) share this limit.
- Idle for 15 minutes means disconnect. Characters that do nothing for that long are logged out and saved normally. War zones are not exempt.
- A protected server. Game ports have per-IP connection limits against floods, and the game database is backed up every night.
Coming soon not live yet
- Purge Night: an evening PvP window with its own loot rule.
- War Hours: rates that change during set time windows.
- Rankings: player and nation leaderboards on this site.
- Clan pages: a public page for each clan.
- Event and drop logs: pages that list war results and rare drops.
- Email verification: confirming the email address of new accounts.